CV

OVERVIEW
20 plus years designing for the interactive medium
Management: Product Design Manager, Studio Founder, Chief Information Architect, User Experience Manager
Contributor: Interaction Designer, Information Architect, Art Director, Interface Designer, Game Designer
Industries: Finance, Publishing, Education, Political, Retail, Healthcare, Gaming
Platforms: Responsive Web, Mobile, Desktop Software, Web Apps, Screensavers, Java Apps, CD-Rom

EXPERIENCE
2016-          MedBridge, Product Design Manager
2013-’16     studio analogous, User Experience Lead
2005-’15     dotmatrix studios, Design Principal/Director, Founder
2002-’05     Datek Online/Ameritrade, Sr. Interaction Designer/User Experience Manager
2001-’02     Organic Online, Sr. Information Architect
2000-’01     Xpedior, Chief Information Architect
1999-’00     Tripod, Sr. Information Architect
1998-’99     Organic Online, Information Architect
1997-’98     DVCInteractive, Art Director
1996-’97     Learn Technologies Interactive, Art Director/Game Designer
1994-’96     Bureau of Electronic PublishingIntern/Interface Designer

FEATURED PROJECTS
2015-’16     Inter-American Development Bank, Courses, Partner: studio analogous
2015            Inter-American Development Bank, Project MappingPartner: studio analogous
2013-’15     Inter-American Development Bank, Responsive Redesign, Partner: studio analogous
2012-’13     Indiana University Library, Responsive Redesign, Partner: Bluespark Labs
2012            FXCM: Five Reasons Forex Beats Stocks, Infographicdotmatrix studios
2011-’12     FXCM, Responsive Redesigndotmatrix studios
2010            Knewton.com, Trial Conversion Redesign, dotmatrix studios
2007-’10     the dotmatrix project (dmp), Live Performance Documentationdotmatrix studios
2007-’08     Scripps Networks, CMS, dotmatrix studios
2005-’06     Media Matters for America, Website RedesignPartner: Behavior
2003-’05     Apex Trading Platform, Ameritrade
2002-’03     Streamer Suite, Datek Online
1999-’00     Personal Publishing, Tripod
1998            EyeWeb Platform Design, Organic Online

PUBLISHED GAMES
1996            Simon Fehfer’s Junkland Jam, Learn Technologies Interactive
1996            Qin: Tomb of the Middle Kingdom, Learn Technologies Interactive
1996            The Robot Club, Learn Technologies Interactive | RG/A
1995            Digital Beethoven on Cyberspeed, Bureau of Electronic Publishing
1995            Inside The White House, Bureau of Electronic Publishing
1995            Story of the States, Bureau of Electronic Publishing
1994            This Day in US History, Bureau of Electronic Publishing
1994            Multimedia U.S. History, Bureau of Electronic Publishing

EDUCATION
1994            Syracuse University, BFA Advertising Design
2004            Cooper Design, Interaction Design Practicum
2001            Argus Center for Information Architecture, Synonyms and Taxonomies
1997            ACM SIGGRAPH, Symposium on Interactive 3D Graphics


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